- The global Esports industry has nearly doubled in the past 6 years—to a projected audience of 646 million in 2023
- Latin America is one of the fastest growing Esports markets in the world: Mobius has a foothold in the top two countries: Mexico and Brazil
- The mobile gaming segment will make up 45% of the global gaming market this year
, an online gaming operator that launched with three diverse brands during the pandemic of 2020, is leading with their Esports product – taking full advantage of the rapidly expanding market in global entertainment. Over a six-year period, the global Esports audience is on pace to nearly double its audience – to 646 million in 2023.
More and more, people are accessing this exciting and expanding worldwide gaming phenomenon through their mobile devices. For Esports, the mobile component reduces barriers—offering expanded access for gamers and fans. Mobility has become vital to any company entering the gaming industry. Mobile gaming will comprise of 45% of the global gaming market this year. This huge increase is partially attributed to the pandemic surge of new mobile gamers at the beginning of 2020, an increase of 46%.
Esports provides opportunities beyond gaming alone. What was once confined to in-person arcades and casinos is now a complex digital ecosystem. Esports incorporates gaming, media, pop culture, and commerce. Esports has burst into the mainstream in recent years, aided by the support of major celebrities like Michael Jordan, Drake, and DJ Marshmello, increased coverage from traditional outlets like ESPN, and the breakneck rise in popularity of Fortnite. Live streaming has become more and more popular with online platforms like Twitch and YouTube Gaming, boosting an expanding base and creating an appetite for more.
Latin America is one of the fastest-rising Esports markets in the world. This market is expected to reach $42 million by 2023. Mobius Interactive staged their Brazil launch to coincide with their sponsorship of the FIFA World Cup Qualifiers. The flagship brand of Mobius Interactive Ltd., the Mobius.bet
brand, will be seen by up to 40 million viewers per match on Globo TV in Brazil. (https://ibn.fm/45BM4
In the Esports market, Brazil is currently ranked fourth globally, and is second to Mexico in Latin America. Mobius Interactive operates in both countries. In 2021, Esports revenue in Brazil is expected to double since 2017. Total gaming revenue in the country is estimated at 1.17 billion U.S. dollars by 2023.
Mobius Interactive is committed to creating the ideal customer experience, using real-time CRM systems to ensure the entire player journey is optimized for entertainment. Throughout our three diverse brands Mobius.bet
, Club Double
, and Aragon Casino
, gamification is utilized to enhance the player experience, driving higher levels of interactivity and engagement. Clients earn loyalty rewards and points, benefits that keep them playing longer. Highly-respected and widely-recognized affiliates drive traffic to all the Mobius Interactive brands, building interest and trust among current clients and potential future players.
For more information, visit the company’s website at www.MobiusInteractive.Ltd
NOTE TO INVESTORS
: The latest news and updates relating to Mobius are available in the company’s newsroom at http://ibn.fm/Mobius
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